How does this whole FrameBuffer, DRM, KMS stuff work in todays Linux / Kernel?
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I'm confused about what is what nowadays with Linux and video support for the console interface vs X.
Do the /dev/fb* items only relate to the old original framebuffer support?
Does DRM create/support /dev/fb* items.
How does KMS fit in to all of this?
Do you still need at least the generic frame buffer support for VESA or EFI to have console support?
TIA!!
Asked by user3161924
(283 rep)
Dec 13, 2023, 06:10 PM