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Running noScribe with WINE/Crossover/Gameporting Toolkit

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I am trying to run [noScribe](https://github.com/kaixxx/noScribe) (for AI supported transcription of audio files) with the new Game porting toolkit (I know, it's not a game, but to my understanding it should still run, since it's based on Crossover). I can install the software so the WINE env basically works. However, if I try to start the complete app, it crashes with this error log:
Unhandled exception: divide by zero in 64-bit code (0x000000044e1264).
...
Backtrace:
=>0 0x000000044e1264 in extension.cp39-win_amd64.pyd (+0x1264) (0x00000000306a30)
...
50 0x0000007b62a889 BaseThreadInitThunk+0x9(unknown=, entry=, arg=) [Z:\private\tmp\game-porting-toolkit-20230610-60711-10941im\wine\dlls\kernel32\thread.c:61] in kernel32 (0000000000000000)
  51 0x0000017005b3b8 __wine_pop_frame(unknown=, entry=, arg=) [Z:\private\tmp\game-porting-toolkit-20230610-60711-10941im\wine\include\wine\exception.h:275] in ntdll (0000000000000000)
  52 0x0000017005b3b8 RtlUserThreadStart+0x88(entry=[, arg=[) [Z:\private\tmp\game-porting-toolkit-20230610-60711-10941im\wine\dlls\ntdll\thread.c:240] in ntdll (0000000000000000)
...
The complete error log has 201 lines, but I am willing to share, if someone has an idea, what's wrong.
Asked by gernophil (349 rep)
Jun 10, 2023, 04:17 PM