Wine 6 introduces experimental Vulkan renderer. However when I try to execute a game having that renderer set I get the following error:
0024:err:winediag:wined3d_dll_init Using the Vulkan renderer.
0024:err:winediag:wined3d_spirv_shader_backend_init_vk Wine was built without libvkd3d-shader support.
I installed wine from deb https://dl.winehq.org/wine-builds/ubuntu/ focal main
. The same is reproducible for stable and devel builds.
Is there a way to get workable wine build having vulkan renderer supported?
Asked by Alexey R.
(121 rep)
Feb 2, 2021, 07:04 PM
Last activity: Aug 23, 2021, 04:30 AM
Last activity: Aug 23, 2021, 04:30 AM