I would like to write a chess engine for Linux.
It will be in pure X64 Assembly language without any C/C++ or any other high level languages external libraries.
It will run in full screen text/console/terminal mode. No GUI.
It will use Unicode characters to display the chess pieces.
I know how to make it in Windows Console API.
Which Linux kernel syscalls are relevant to directly access the terminal and to change the font to one that supports Unicode?
I obviously researched it but found very little info, mostly for 32 bit with int 0x80 calls.
Asked by Danny Cohen
(3 rep)
May 24, 2023, 07:45 PM
Last activity: May 24, 2023, 08:34 PM
Last activity: May 24, 2023, 08:34 PM